/// Counter-strike configuration file by Aleksey Kolesnikov aka "LeX" \\\ /// Counter-strike version 1.6 \\\ unbindall // Control binds \\ bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "-" "sizedown" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "e" "+use" bind "g" "drop" bind "h" "+commandmenu" bind "j" "cheer" bind "k" "+voicerecord" bind "l" "showbriefing" bind "m" "chooseteam" bind "n" "nightvision" bind "q" "lastinv" bind "r" "+reload" bind "~" "toggleconsole" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F10" "quit" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "PAUSE" "pause" // buy binds bind "F1" "ak47;m4a1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1" bind "F2" "awp;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1" bind "F3" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2" bind "MAUSE3" "defuser;vesthelm;vest;hegren;flash;sgren;flash" bind "," "buyammo1" bind "." "buyammo2" bind "MWHEELDOWN" "buyequip" bind "b" "buy" //Attack binds bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" //Radio binds bind "x" "radio2" bind "z" "radio1" bind "c" "radio3" bind "CAPSLOCK" "+voicerecord" //Move binds bind "MWHEELUP" "+duck" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "w" "+forward" bind "a" "+moveleft" bind "d" "+moveright" bind "s" "+back" //Say binds bind "u" "messagemode2" bind "y" "messagemode" bind "" "" bind "" "" bind "" "" bind "" "" //warcraft binds bind "f8" "shopmenu" bind "f9" "shopmenu2" bind "f" "ultimate" bind "i" "playerskills" // Mouse settings \\ sensitivity "1.2" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" zoom_sensitivity_ratio "1.4" +mlook // Video settings \\ gamma "3.0" brightness "3.0" fastsprites "0" r_decals "30" r_bmodelhighfrac "5.0" r_drawentities "1" r_dynamic "1" r_mmx "0" r_lightmap "0" r_norefresh "0" r_speeds "0" gl_picmip "0" gl_playermip "0" gl_spriteblend "1" gl_nobind "0" gl_dither "1" gl_cull "1" gl_polyoffset "4" gl_overbright "1" gl_flipmatrix "0" gl_monolights "0" gl_alphamin "0.25" gl_max_size "512" gl_round_down "3" gl_wateramp "0" gl_zmax "4096" gl_ztrick "0" gl_keeptjunctions "1" ati_subdiv "2.0" ati_npatch "1.0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" lightgamma "2.5" d_spriteskip "0" vid_d3d "0" hpk_maxsize "0" viewsize "110.000000" max_shells "10" max_smokepuffs "5" // Sound settings \\ volume "0.3" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.1" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.800000" voice_scale "0" voice_enable "0" voice_forcemicrecord "0.000000" voice_modenable "0" sv_voiceenable "0" // Client settings \\ cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "999999" cl_cmdbackup "2" cl_himodels "1" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "10" cl_updaterate "10" cl_resend "1" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_anglespeedkey "0.67" cl_movespeedkey "0.52" cl_pitchdown "89" cl_pitchup "89" cl_solid_players "1" cl_sidespeed "400" cl_upspeed "320" cl_yawspeed "210" cl_waterdist "4" cl_slist "20" cl_gg "0" cl_gaitestimation "1" cl_clockreset "0.1" cl_corpsestay "0.000000" cl_crosshair_size "5" cl_crosshair_color "250 250 250" cl_crosshair_translucent "2" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "1" cl_observercrosshair "1" cl_bobcycle "0" cl_bobup "0" cl_bob "0." cl_showfps "0" cl_radartype "1" _cl_autowepswitch "0" cl_showmessages "1" // Interface settings \\ drawradar hud_takesshots "0" hud_capturemouse "1" hud_draw "1" hud_fastswitch "1" hud_centerid "1" hud_deathnotice_time "10" hud_saytext_time "5" hud_takesshots "0" hud_drawhistory_time "3" hud_saytext default_fov "90" crosshair "1.000000" setinfo "_ah" "0" setinfo "_vgui_menus" "0" setinfo "lefthand" "0" setinfo "ah" "0" setinfo "dm" "0" setinfo "friends" "1" setinfo "vgui_menus" "1" setinfo "ghosts" "0" // Console settings \\ console "1.000000" con_color "0 200 250" con_notifytime "5" scr_conspeed "999999" scr_centertime "5" scr_printspeed "55" // Net_graph settings \\ net_graph "0" net_scale "5" net_graphpos "1" net_graphwidth "106" net_scale "2" net_drawslider "0" net_chokeloop "0" net_log "0" net_showdrop "0" net_showpackets "0" graphheight "115" // OMG .. SHiT \\ alias "m_pitch" "r_drawviewmodel 1" bind "r" "+reload;r_drawviewmodel 1;wait;wait;wait;r_drawviewmodel 0" //Sniper Blackout Remover alias #snp "#snp1" alias #snp1 "+attack2; wait; -attack2;hud_draw 0; alias #snp #snp2;#d1;echo -[Zoom 1]-;d9" alias #snp2 "+attack2; wait; -attack2;alias #snp #snp3;#d1;echo -[Zoom 2]-;d9" alias #snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias #snp #snp1;#d1;echo -[Unzoom]-;d9" alias #sec "#sniper_1" alias #sniper_1 "bind mouse2 #snp; alias #sec #sniper_0;#d1;echo Sniper Blackout Loaded;d9;alias #sniper_ echo #sniper_ is : 1" alias #sniper_0 "bind mouse2 +attack2; alias #sec #sniper_1; hud_draw 1;#d1;echo Sniper Blackout Unloaded;d9;alias #sniper_ echo #sniper_ is : 0" #sniper_0 //End Of Blackout Remover // Cross Jump \\ alias +cjump "+jump; +duck" alias -cjump "-jump; -duck" bind "ALT" "+cjump" alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0" bind "SPACE" "+sprung" // Other custom settings \\ sv_aim "0" lookstrafe "0.000000" lookspring "0.000000" name "-V-Tuxuu" team "-V-Team" model "MaD SnipeR" skin "ross" topcolor "0" bottomcolor "0" rate "200000" fps_max "100.0" fps_modem "0.0" mp_footsteps "1" mp_decals "30" adjust_crosshair "5" ex_interp "0.01" clear version echo "-V-Tuxuu.CFG LOADING COMPLETED"